Files
serveg/internal/log/log.go
T
2026-10-29 18:43:35 +01:00

192 lines
4.3 KiB
Go

// Package log is a console logger with colored output that can run
// synchronously or asynchronously.
//
// Usage in main:
//
// func main() {
// os.Exit(run())
// }
//
// func run() int {
// // flushes the message queue, logs panics, resets console color
// defer log.Defer()
//
// // you can change Logger settings before StartGoroutine()
// // Logger.TimeFormat = ...
//
// // optional: enables async mode, see "Modes"
// log.StartGoroutine()
//
// logger := log.LoggerContext{Name: "main"}
// logger.Info("server started")
// // [2026-10-29 15:41:22][main/INFO] server started
//
// return 0
// }
//
// Don't call os.Exit in run(): deferred functions don't run on os.Exit, so
// queued messages would be lost. Return an exit code from run() instead.
//
// Modes:
// - Sync (default): Log prints the message immediately in the calling goroutine.
// - Async (after StartGoroutine): Log pushes the message into a buffered
// channel and a worker goroutine prints it. Log blocks only when the
// buffer is full.
package log
import (
"fmt"
"os"
"sync"
"time"
)
type Severity int32
const (
SeverityTrace Severity = iota
SeverityDebug
SeverityInfo
SeverityWarn
SeverityError
)
var _SeverityNames = [...]string{"TRACE", "DEBUG", "INFO", "WARN", "ERROR"}
func (s Severity) String() string {
return _SeverityNames[int(s)]
}
type message struct {
text string
color ConsoleColor
}
type AsyncLogger struct {
TimeFormat string
ColorMap map[Severity]ConsoleColor
QueueMaxSize int // N messages to enqueue without blocking the goroutine
messageQueue chan message
waitWorker sync.WaitGroup
mutex sync.RWMutex
running bool
}
var Logger = NewLogger()
func NewLogger() *AsyncLogger {
return &AsyncLogger{
TimeFormat: "2006-01-02 15:04:05",
ColorMap: map[Severity]ConsoleColor{
SeverityTrace: DarkGray,
SeverityDebug: Magenta,
SeverityInfo: Gray,
SeverityWarn: Yellow,
SeverityError: Red,
},
QueueMaxSize: 100,
}
}
func StartGoroutine() {
Logger.mutex.Lock()
Logger.running = true
Logger.mutex.Unlock()
// init it here to allow users change Logger.QueueMaxSize before StartGoroutine()
Logger.messageQueue = make(chan message, Logger.QueueMaxSize)
Logger.waitWorker.Go(worker)
}
// call this as `defer log.Defer()` in `main()“
func Defer() {
defer ResetColor()
if r := recover(); r != nil {
Log("main", SeverityError, "Application panicked: ", r)
closeAndPrintRemaining()
// re-panic after flushing logs so stack trace prints normally
panic(r)
} else {
// application shutting down normally
closeAndPrintRemaining()
}
}
type LoggerContext struct {
Name string
}
func (ctx *LoggerContext) Trace(a ...any) {
Log(ctx.Name, SeverityTrace, a...)
}
func (ctx *LoggerContext) Debug(a ...any) {
Log(ctx.Name, SeverityDebug, a...)
}
func (ctx *LoggerContext) Info(a ...any) {
Log(ctx.Name, SeverityInfo, a...)
}
func (ctx *LoggerContext) Warn(a ...any) {
Log(ctx.Name, SeverityWarn, a...)
}
func (ctx *LoggerContext) Error(a ...any) {
Log(ctx.Name, SeverityError, a...)
}
func Log(context string, severity Severity, a ...any) {
msg := buildMessage(context, severity, a...)
Logger.mutex.RLock() // many goroutines can hold RLock at once
defer Logger.mutex.RUnlock()
if !Logger.running {
// worker is stopped or hasn't start yet
// print synchronously
msg.print()
return
}
Logger.messageQueue <- msg
}
func buildMessage(context string, severity Severity, a ...any) message {
timeStr := time.Now().Format(Logger.TimeFormat)
severityStr := severity.String()
var contextAndSeverity string
if context == "" {
contextAndSeverity = severityStr
} else {
contextAndSeverity = context + "/" + severityStr
}
prefix := "[" + timeStr + "][" + contextAndSeverity + "] "
text := prefix + fmt.Sprint(a...) + "\n"
color := Logger.ColorMap[severity]
return message{text, color}
}
func (msg message) print() {
SetColorFg(msg.color)
if _, err := os.Stdout.Write([]byte(msg.text)); err != nil {
panic(err)
}
}
func worker() {
for msg := range Logger.messageQueue {
msg.print()
}
}
func closeAndPrintRemaining() {
// waits until no Log() is mid-send
Logger.mutex.Lock()
if !Logger.running {
Logger.mutex.Unlock()
return
}
Logger.running = false
close(Logger.messageQueue)
Logger.mutex.Unlock()
Logger.waitWorker.Wait()
}