e3c2145e99b26c2224fea95a5612cdee57b5f5b7
* about **********************************************************************
tim.h is a portable library to create simple terminal applications
Demo video: https://asciinema.org/a/zn3p0dsVCOQOzwY1S9gDfyaxQ
* quick start ****************************************************************
#include "tim.h" // one header, no lib
int main(void) { //
while (tim_run(0)) { // event loop
scope (A, A, 24, 8) { // centered 24x8 scope
uint64_t c = 0x0a060f; // three colors
frame(0, 0, ~0, ~0, c); // draw frame for scope
label("Greetings!", A, 2, A, A, c); // label in top center
if (button("OK", A, ~1, 8, A, c)) // button in bottom center
return 0; // exit on button click
if (is_key_press('q')) // ctrl-c is masked
return 0; // exit on 'q' press
} //
} // atexit cleanup
} //
* layout *********************************************************************
The terminal's columns (x) and rows (y) are addressed by their coordinates,
the origin is in the top left corner.
Scopes are the primary layout mechanism. They are used to group and place
multiple elements. Scopes can be nested.
The root scope is the full terminal screen. The scope macro is constructed
with a for loop, so statements like break or return inside the scope block
will probably give you a bad time.
Elements (widget, control, component) are elements of user interaction, such
as a button or edit box. Most elements take x/y/w/h arguments to control
placement. All positions are given in relation the element's parent scope.
Automatic (A) width and height are either based on the element's content, or
take the full available space from parent.
arg | value | placement
-----|-------|---------------------------------
x | n | n columns to left
x | ~n | n columns to right
x | A | center horizontally
y | n | n rows to top
y | ~n | n rows to bottom
y | A | center vertically
w | n | n columns wide
w | ~n | fit width to n columns to right
w | A | automatic width
h | n | n rows high
h | ~n | fit height n rows to bottom
h | A | automatic height
The layout automatically adopts to terminal window resize events.
* colors *********************************************************************
Most elements have a uint64 color argument which holds up to eight colors.
Typically byte 0 is the text color and byte 1 is the background color.
For example 0x08040f encodes three colors. When used with a button the text
is white (0f), the background is blue (04), and the frame is gray (08).
The terminal should support xterm-256 colors. The TERM variable is ignored.
The lower 16 colors vary across different terminals, so the upper 240 colors
should be used if consistency is important.
xterm-256 color chart
https://upload.wikimedia.org/wikipedia/commons/1/15/Xterm_256color_chart.svg
* events *********************************************************************
tim_run blocks until it observes an event. Mouse and key events are always
immediately followed by a draw event in order to make changes visible.
Some elements need to consume events, for example edit consumes the key
event when focused in order to prevent other key handlers on acting on them.
The current event is stored in tim.event.
event | cause
-------------|-----------------------
DRAW_EVENT | input, timeout, resize
KEY_EVENT | key press
MOUSE_EVENT | mouse click
VOID_EVENT | consumed event
* elements *******************************************************************
frame (x, y, w, h, color)
Draw an empty frame and fill area.
x/y/w/h see layout documentation
color background, frame
label (str, x, y, w, h, color)
Draw text label. Automatic width and height are supported. Strings
exceeding width or height are clipped.
str zero terminated string
x/y/w/h see layout documentation
color background, text
button (str, x, y, w, h, color) -> bool
Draw button. Automatic width and height are supported. Strings exceeding
width or height are clipped. Returns true when clicked.
str zero terminated string
x/y/w/h see layout documentation
color frame, background, text
edit (state, x, y, w, color) -> bool
Draw text edit. Output is stored in state.str. Receives input events when
focused by mouse click. Escape or return relinquish focus. Returns true
when return is pressed.
state pointer to persistent edit state struct
x/y/w see layout documentation
color f rame, background, text
check (str, state, x, y, w, color) -> bool
Draw check box. State determines how the box is checked. [x] when state
is non-zero, [ ] when state is zero, [-] when state is -1. A mouse click
toggles the state between one and zero and returns true.
str zero terminated string
state pointer to persistent state variable
x/y/w see layout documentation
color check, background, text
radio (str, state, v, x, y, w, color) -> bool
Draw radio box. If state equals v, the box is selected. Radios are
grouped through a shared state. Within that group, each v must be unique.
A mouse click assigns v to state and returns true.
str zero terminated string
state pointer to persistent state variable
v unique state value
x/y/w see layout documentation
color radio, background, text
* functions ******************************************************************
tim_run (fps) -> bool
Process events and render frame. Blocks until input is received or the
next frame is due. First call also initializes the terminal. When fps is
zero the function blocks until input is received. Key and mouse events
are immediately followed by a draw event, so the actual fps can be
significantly greater than requested. Always returns true. To reset the
terminal after a crash, run "reset".
The Ctrl-C interrupt is masked, so make sure to put an exit condition
like this at the end of the main loop:
if (is_key_press(ESCAPE_KEY))
exit(0);
fps frames per second
is_key_press (key) -> bool
Returns true if key was pressed.
key char literal or one of the KEY constants, see constants
time_us () -> int64
Returns monotonic clock value in microseconds. Not affected by summer
time or leap seconds.
* useful links ***************************************************************
https://invisible-island.net/xterm/ctlseqs/ctlseqs.html
https://learn.microsoft.com/en-us/windows/console/
* bugs ***********************************************************************
- Double buffering is still new, set ENABLE_DBUF to 0 if you see glitches
- Double width characters like 彁 are not fully supported. Terminals do not
handle these consistently and there is no portable way to reliably
determine character width. The renderer can deal with some of the problems
caused by this, but results may vary.
- Decomposed (NFD) UTF-8 is not supported and will cause havoc
- Zero width code points are not supported
- Windows cmd.exe resize events may be delayed
* license ********************************************************************
MIT License
Copyright (c) MMXXIV Chu'vok <chuvok@maeppi.e4ward.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
The software is provided "as is", without warranty of any kind, express or
implied, including but not limited to the warranties of merchantability,
fitness for a particular purpose and noninfringement. In no event shall the
authors or copyright holders be liable for any claim, damages or other
liability, whether in an action of contract, tort or otherwise, arising from,
out of or in connection with the software or the use or other dealings in the
software.
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